Official Village Taijutsu Style:
Shuurai Tekken Do [Way of the Lightning Strike Fist]Specialized Ninjutsu Style:
Electromagnetism StyleAcademy-
Conductor Skill [Doutai no Jutsu]The basis of all Raiton jutsu, Doutai no Jutsu allows a shinobi to
absorb ambient electricity from the environment for use in electricity
and lightning related
skills. This collection of ambient electricity is a passive form of
this skill, and thus can be used without exerting chakra. | Passive -
absorption of ambient
electricity | Academy | Does not count against the one jutsu per post
limit |
Note:
All skills on this tech 'tree' require knowledge of this skill.
Genin-
Shocking Grasp Technique [Haji Dengeki no Jutsu]A fairly simple jutsu, the user moves chakra to his hands and
converts it to electricity. A thin layer of chakra protects the user,
but anyone the user touches
gets a shock, and anything the user holds transmits the electricity. |
Chakra- 5 (Every Post) | Damage- 8 | Anything the user touches that can
conduct
electricity well (such as metal) deals 6 damage to anything else that
it touches | Genin
-
Static Bolt Technique [Seidenki Boruto no Jutsu]The user projects some of his chakra, which is given a positive
charge, to a location. The user then gives some air in front of his
open palm a negative
charge, and a large static bolt jumps between the two locations. While
the lightning bolt is impossible to dodge, the location that it jumps
to can not change,
making it very predictable - assuming that the victim knows what's
coming. | Chakra- 20 | Damage- 18 | Advanced Genin
-
Static Discharge Technique [Houden no Jutsu]The user focuses his chakra onto an object (typically a metal
object, although anything that conducts electricity well works) and
builds up an electrical
charge within the object. Once the object hits another, a large static
bolt leaps from the object whatever it is in contact with. Once the
electricity is
discharged, the object returns to normal; the energy can only be
discharged once. | Chakra- 5 | Damage- 6 | Genin | The electricity
lasts five posts or until
discharged.
-
Magnetic Deflection Technique [Jijou Henshin no Jutsu]A dangerous technique, this jutsu builds up a magnetic charge in a
metal object with a touch, making it a magnet that draws metal objects
to it. While this
jutsu can build up a powerful magnetic charge, doing so can be
dangerous if the user possesses other metal objects, as they will be
attracted to the magnet as
well. The magnetic charge only lasts as long as the user holds on to
the object. | Chakra- 5 (Inc, Every Post) | The magnetic field has
1(Inc) strength, and
can deflect any attack involving metal if the field's strength is equal
to or more then the damage that would be recieved. | Genin
-
Lightning Trip-Wire Technique [Harigane Denkou no Jutsu]The user takes two kunai or any other metal objects that can be
planted in the ground or wall and gives them opposite electrical
charges. Using chakra, an
invisible current is run through the objects, which are then planted in
the ground. If anyone walks in between the two conduits, then an
electrical charge zaps
them. Despite the name, this technique does not actually 'trip' the
victim. | Chakra- 8 (Every Post) | Damage- 10 | Advanced Genin
-
Charged Strike [Denkiwoobiru Batsu]A ninja from the Hidden Cloud Village is able to transfer chakra
into his or her limbs in order to create an electrical charge. With
enough practice, the ninja
becomes able to discharge this energy forcibly with a punch or kick. |
Chakra - 12 | Damage - Strength + 10 | Advanced Genin
Original tech by AkshunjChuunin-
Static Trap Technique [Seidenki Ashikase no Jutsu]A more advanced version of the Lightning Trip-Wire Technique, this
jutsu uses chakra to transform a few metal objects (most commonly
kunai) into an electrical
conduit through touch. Then the user uses chakra to send an invisible
electrical current between all of the conduits. When someone walks
between any two
conduits, they get zapped. | Chakra- 4 (Per Conduit, Every Post) |
Damage- 10 | At least two conduits must be made | Chuunin | Requires
the Lightning Trip-Wire
Technique
-
Taser Technique [Teizaa no Jutsu]A powerful combination of the Lightning Trip-Wire and the Shocking
Grasp Techniques, this jutsu sends opposite electrical charges between
two metal poles,
swords, or other, similar objects. Lightning jumps back and forth
between these two objects, striking anyone that touches them or gets
between them. The user
must be careful, for he too will be shocked if he places any part of
his body between the two objects. If the user lets go of either of the
objects then they
both lose their electrical charge. | Chakra- 10 (Every Post) | Damage-
15 | Damage is not applied more than once per post, even if both
objects hit someone |
Chuunin | Requires the Lightning Trip-Wire Technique and the Shocking
Grasp Technique.
-
Current Manipulation Technique [Denryuu Tesabaki no Jutsu]This jutsu uses waves of chakra to bend an electrical current, to
make it flow in a less-direct way. This jutsu is usually used in
combination with the
Lightning Trip-Wire Technique, Taser Technique, or any other techniques
that utilize electrical currents to make them harder to avoid. This
jutsu requires no
hand-seals and can easily be performed in combination with other
techniques. | Chakra- 2 (Inc) | The current is bent so that it can hit
things 1(Inc) foot away
| Chuunin
-
Superconductor Skill [Dai Doutai no Jutsu]An advanced form of the rudimentary academy skill, Dai Doutai no
Jutsu differs from its parent skill in that there is no passive
quality. When activated, the
user absorbs ambient electricity and is able to arc it toward any
fair-sized metallic objects within fifteen feet of the user to shock
whomever is connected to
it. Because this skill requires the body to provide a much higher
resistance rating to be able to control the electrical flow,
self-damage will occur. | Chakra
- 8(Inc2) | HP Cost - 2 (Inc2) | Damage - 10(Inc2) | Chuunin |
-
Shock Net [Dengeki no Ami]The user creates a complex electrical current between his fingers.
This current is then "cast" outward towards an opponent or object while
still
maintaining contact with the user's fingers. While this can be used as
an attack, it is more commonly used for its magnetic properties. Any
metal objects
caught within the "net" are pulled by the magnetic field. This jutsu,
therefore, can be used to retrieve a large number of objects or even to
disarm
opponents. | Chakra- 10 (Inc10) | Damage- 5(Inc10) | The field has a
strength of 1(Inc10) | Chuunin | Any increments beyond 10 only increase
the strength of
the magnetic field, not the damage |
ANBU [Tenbatsu no Raijin]-
Lightning Cage Technique [Denkou no Ori no Jutsu]This technique uses chakra to set up a powerful web of electrical
currents surrounding a victim. Lightning shoots from the user's
fingertips and surrounds
the victim, shocking him as the current surrounds him. The cage deals
little damage to those trapped within, but anyone trying to leave is in
for a real shock.
Unfortunately, while the cage does a good job of keeping most people
inside, it also damages anyone trying to reach into the field to
attack. Magnetic currents
protect the victim from attacks from metal objects, and electrical
attacks are likewise useless. | Chakra- 75 | Damage- 25 (first post
only) | An endurance of
5 is required to stand to break out of the field. The cage deals an
extra 50 damage to anyone trying to enter or leave. | ANBU | Effect
lasts three posts.
-
Lightning Screen [Denkou no Shahei]After performing a row of hand-seals, the user places his hands on
the ground and in front of him a large and powerful field of lightning
erupts from the
ground and lasts for a few seconds before dissipating. This field not
only shocks anyone unlucky enough to touch it, it also does a good job
of deflecting
lightning techniques, not to mention anything involving metal. |
Chakra- 100 | Damage- 75 | An endurance of 6 is needed to punch through
the wall. Attacks
dealing less than 75 damage are negated. | ANBU
-
Static Clone Technique [Seidenki Bunshin no Jutsu]After a row of hand-seals, several electrical fields erupt from the
user's hands and form into vaguely humanoid shapes. A simple genjutsu
is used to then
make the fields look like the user or anyone else the user chooses.
Although the clones can't exert any physical force, if an opponent
comes into contact
with it, it dissipates and heavily shocks the him or her. | Chakra- 60
(Per Clone) | Damage- 50 (Per Clone) | The clone has an agility level
equal to the
user's intelligence. | ANBU
-
Magnetic Beacon Technique [Jijou Houka no Jutsu]The user sends electrical waves to a metal object, causing it to
turn into an electrical magnet. This jutsu has an advantage over the
Magnetic Parry Technique
in that the user need not touch nor hold onto the object to give it its
electrical charge. It's very common to place a magnetic charge on an
object held by
an opponent, after which the user can track that person using a device
similar to a compass. | Chakra- 8 (Inc, Every Post) | The magnetic
field has a strength
of 1(Inc). Any attack that deals less damage than the strength of the
magnetic field is deflected. | ANBU | Requires the Magnetic Parry
Technique
-
Blade of the Lightning God [Raijin no Ittou]The user focuses chakra into either arm and collects ambient
electricity into a tight lattice around the forearm and hand. By
compressing the electricity and
chakra together, the user forms a single-use electrical blade. While
the blade has no real substance and thus cannot block or parry, its
side-effect more than
makes up for it - the area around that which is struck by the blade
will be instantly shocked numb. | Chakra - 50 | Damage - 75 | Area
around the spot that the
blade strikes will be completely numb for two posts. The blade
disappears after striking the opponent, since all of its electricity
enters the opponent during
the strike. | Advanced ANBU
Jounin-
Lightning Scorch Technique [Denkou Yakekoge no Jutsu]The user performs a short row of hand seals, ending with his hands
pointing towards his victim. Lightning bolts shoot out of his finger
tips and dance along
the victim's flesh, causing severe burns all over the body. This jutsu
has the advantage of being difficult to block or dodge without the
victim hiding
behind something that doesn't conduct electricity.| Chakra- 100 |
Damage- 85 | Jounin
-
Human Lightning Rod [Hiraishin no Jintai]The user emits a powerful field of electrical energy; anyone caught
within it gains a negative charge. The user positively charges the air
around him, meaning
that anyone within the field is constantly shocked by lightning.
Although this jutsu is almost impossible to dodge while within the
field, the field only
extends 10 meters from the user. This jutsu also does a great job of
disrupting electrical jutsu aimed at the user. | Chakra- 100 (Every
Post) | Damage- 75
(Every Post) | Damage from electrical jutsu aimed at the user is
reduced by 75. | Jounin
-
Touch of the Lightning God [Raijin no Hadazawari]The user gathers a large amount of chakra into his fingertips and
converts it to electricity. The electricity then bursts from the
fingertips and seeks out the
victim. The lightning doesn't rend the flesh, but instead eletrifys the
opponent, seeking out and attacking the heart and nervous system. The
pain this
jutsu causes is said to be unbearable. Victims of this jutsu frequently
have heart attacks within 24 hours after being hit, so medical care is
highly advised.
| Chakra- 120 | Damage- 150 | Kinjutsu
-
Grasp of the Lightning God [Raijin no Haji]The user gathers a tremendous amount of eletricity into their
hands. The user then grabs the opponent with both hands and sets up a
powerful current of
eletricity through the opponent's body. This eletricity not only
electrifies its victim, but also renders the area around where the
opponent is holding
immobile, although other parts of the victim's body can freely move. |
Chakra- 75 per post | Damage- 95 per post | Advanced Jounin
S-Rank-
Violent Thunderclap [Hageshii Jinrai]An extremely powerful Raiton ninjutsu that requires the pinnacle of
chakra control to perform. The user gathers massive amounts of chakra
into his palms and
flattens it out into a disc extending over each hand that absorb any
ambient electricity. Once the discs have collected enough ambient
energy, the user smashes
his palms together, creating a deafening thunderclap accompanied by a
hemispherical electric shockwave that travels outward from the hands.
With all of this
occurring within a few seconds, it is clear to see why the utmost of
chakra control is required. | Chakra - 125 | Damage - 160 | Opponent is
deafened and
disoriented for two posts | S-Rank
-
Dance of the Condemned [Keito no Mai]This jutsu, considered forbidden for its cruelty, partially shuts
down a person's nervous system, sending them into a form of nervous
shock that ends with
the person being unable to move for a brief period. In order to perform
this technique, the user must perform a long row of hand seals and then
touch the
victim's neck or spinal chord (touching clothing or armor in that area
is fine, as long as it can't block electricity). Repeated use of this
jutsu has
been known to cause permanent nerve damage. | Chakra- 250 | The victim
is sent into nervous shock for one post, and is then paralyzed for
another two posts. |
S-Rank Kinjutsu